using System; using Cpp2IlInjected; using RecRoom.Core.Screens.PlayerController; using UnityEngine; namespace RecRoom.Core.Animation { // Token: 0x02002F11 RID: 12049 [Token(Token = "0x2002F11")] public class HandPilotingAnimationPoseSet : ScriptableObject { // Token: 0x0601476C RID: 83820 RVA: 0x004C24F0 File Offset: 0x004C06F0 [Token(Token = "0x601476C")] [Address(RVA = "0x1143EC0", Offset = "0x1142CC0", VA = "0x181143EC0")] public static PlayerAnimationAsset BGCHKBIDFEL(HandPilotingAnimationPoseSet EIGDBDCFAEO, HandPilotingAnimationPoseSet.PAEJCMGHNEG CNPDNFJOKGG) { if (CNPDNFJOKGG <= HandPilotingAnimationPoseSet.PAEJCMGHNEG.DownLeft_Far) { } return EIGDBDCFAEO.left; } // Token: 0x0601476D RID: 83821 RVA: 0x004C2580 File Offset: 0x004C0780 [Token(Token = "0x601476D")] [Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")] public HandPilotingAnimationPoseSet() { } // Token: 0x0400D5C0 RID: 54720 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400D5C0")] [SerializeField] [Header("Near")] private PlayerAnimationAsset center; // Token: 0x0400D5C1 RID: 54721 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400D5C1")] [SerializeField] private PlayerAnimationAsset left; // Token: 0x0400D5C2 RID: 54722 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400D5C2")] [SerializeField] private PlayerAnimationAsset right; // Token: 0x0400D5C3 RID: 54723 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400D5C3")] [SerializeField] private PlayerAnimationAsset down; // Token: 0x0400D5C4 RID: 54724 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400D5C4")] [SerializeField] private PlayerAnimationAsset up; // Token: 0x0400D5C5 RID: 54725 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400D5C5")] [SerializeField] private PlayerAnimationAsset upLeft; // Token: 0x0400D5C6 RID: 54726 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400D5C6")] [SerializeField] private PlayerAnimationAsset upRight; // Token: 0x0400D5C7 RID: 54727 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400D5C7")] [SerializeField] private PlayerAnimationAsset downRight; // Token: 0x0400D5C8 RID: 54728 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400D5C8")] [SerializeField] private PlayerAnimationAsset downLeft; // Token: 0x0400D5C9 RID: 54729 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400D5C9")] [SerializeField] [Header("Far")] private PlayerAnimationAsset centerFar; // Token: 0x0400D5CA RID: 54730 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400D5CA")] [SerializeField] private PlayerAnimationAsset leftFar; // Token: 0x0400D5CB RID: 54731 [FieldOffset(Offset = "0x70")] [Token(Token = "0x400D5CB")] [SerializeField] private PlayerAnimationAsset rightFar; // Token: 0x0400D5CC RID: 54732 [FieldOffset(Offset = "0x78")] [Token(Token = "0x400D5CC")] [SerializeField] private PlayerAnimationAsset downFar; // Token: 0x0400D5CD RID: 54733 [FieldOffset(Offset = "0x80")] [Token(Token = "0x400D5CD")] [SerializeField] private PlayerAnimationAsset upFar; // Token: 0x0400D5CE RID: 54734 [FieldOffset(Offset = "0x88")] [Token(Token = "0x400D5CE")] [SerializeField] private PlayerAnimationAsset upLeftFar; // Token: 0x0400D5CF RID: 54735 [FieldOffset(Offset = "0x90")] [Token(Token = "0x400D5CF")] [SerializeField] private PlayerAnimationAsset upRightFar; // Token: 0x0400D5D0 RID: 54736 [FieldOffset(Offset = "0x98")] [Token(Token = "0x400D5D0")] [SerializeField] private PlayerAnimationAsset downRightFar; // Token: 0x0400D5D1 RID: 54737 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x400D5D1")] [SerializeField] private PlayerAnimationAsset downLeftFar; // Token: 0x0400D5D2 RID: 54738 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x400D5D2")] public PlayerAnimation3DBlendedPoseSet poseSet; // Token: 0x02002F12 RID: 12050 [Token(Token = "0x2002F12")] public enum PAEJCMGHNEG { // Token: 0x0400D5D4 RID: 54740 [Token(Token = "0x400D5D4")] Center, // Token: 0x0400D5D5 RID: 54741 [Token(Token = "0x400D5D5")] Left, // Token: 0x0400D5D6 RID: 54742 [Token(Token = "0x400D5D6")] UpLeft, // Token: 0x0400D5D7 RID: 54743 [Token(Token = "0x400D5D7")] Up, // Token: 0x0400D5D8 RID: 54744 [Token(Token = "0x400D5D8")] UpRight, // Token: 0x0400D5D9 RID: 54745 [Token(Token = "0x400D5D9")] Right, // Token: 0x0400D5DA RID: 54746 [Token(Token = "0x400D5DA")] DownRight, // Token: 0x0400D5DB RID: 54747 [Token(Token = "0x400D5DB")] Down, // Token: 0x0400D5DC RID: 54748 [Token(Token = "0x400D5DC")] DownLeft, // Token: 0x0400D5DD RID: 54749 [Token(Token = "0x400D5DD")] Center_Far, // Token: 0x0400D5DE RID: 54750 [Token(Token = "0x400D5DE")] Left_Far, // Token: 0x0400D5DF RID: 54751 [Token(Token = "0x400D5DF")] UpLeft_Far, // Token: 0x0400D5E0 RID: 54752 [Token(Token = "0x400D5E0")] Up_Far, // Token: 0x0400D5E1 RID: 54753 [Token(Token = "0x400D5E1")] UpRight_Far, // Token: 0x0400D5E2 RID: 54754 [Token(Token = "0x400D5E2")] Right_Far, // Token: 0x0400D5E3 RID: 54755 [Token(Token = "0x400D5E3")] DownRight_Far, // Token: 0x0400D5E4 RID: 54756 [Token(Token = "0x400D5E4")] Down_Far, // Token: 0x0400D5E5 RID: 54757 [Token(Token = "0x400D5E5")] DownLeft_Far, // Token: 0x0400D5E6 RID: 54758 [Token(Token = "0x400D5E6")] COUNT } } }