using System; using Cpp2IlInjected; using RecRoom.Core.Controllers.ScreenBehaviors; using UnityEngine; namespace RecRoom.Core.Controllers.ScreenModes { // Token: 0x02002D9D RID: 11677 [Token(Token = "0x2002D9D")] public abstract class ScreenPlayerModeConfigBase : ScriptableObject { // Token: 0x06013D35 RID: 81205 [Token(Token = "0x6013D35")] [Address(Slot = "4")] public abstract DFHHGCJADMK NIMFLLEKIBL(AHHJOCDLAOH IHCMJLOBKBJ); // Token: 0x06013D36 RID: 81206 RVA: 0x0049B1F0 File Offset: 0x004993F0 [Token(Token = "0x6013D36")] [Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")] protected ScreenPlayerModeConfigBase() { } // Token: 0x0400CE32 RID: 52786 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400CE32")] [Header("Behaviors")] public ScreenPlayerBehaviorConfigBase[] BehaviorConfigs; // Token: 0x0400CE33 RID: 52787 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400CE33")] public PerHandScreenPlayerBehaviorConfigBase[] PerHandBehaviorConfigs; } }