using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Controllers.ScreenModes { // Token: 0x02002DA1 RID: 11681 [Token(Token = "0x2002DA1")] [CreateAssetMenu] public class SocialScreenPlayerModeConfig : ScreenPlayerModeConfig { // Token: 0x06013D41 RID: 81217 RVA: 0x0049B3A4 File Offset: 0x004995A4 [Token(Token = "0x6013D41")] [Address(RVA = "0xCA9660", Offset = "0xCA8460", VA = "0x180CA9660")] public SocialScreenPlayerModeConfig() { } // Token: 0x0400CE3C RID: 52796 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400CE3C")] [Header("Cameras")] public ScreenPlayerCameraSettings DefaultCameraSettings; // Token: 0x0400CE3D RID: 52797 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400CE3D")] public float CameraBlendTime = 1f; } }