using System; using System.Collections.Generic; using Cpp2IlInjected; using Photon.Pun; using RecRoom.Core.AvatarSkeleton; using RecRoom.Core.Creation.Circuits; using RecRoom.Players; using UnityEngine; namespace RecRoom.Core.Creation.Costumes { // Token: 0x02003307 RID: 13063 [Token(Token = "0x2003307")] public class CostumeSimple : Costume { // Token: 0x17003E47 RID: 15943 // (get) Token: 0x060168A7 RID: 92327 RVA: 0x005423E4 File Offset: 0x005405E4 [Token(Token = "0x17003E47")] protected override CircuitNodeDisplay ABPHLIOEKDK { [Token(Token = "0x60168A7")] [Address(RVA = "0x8367F0", Offset = "0x8355F0", VA = "0x1808367F0", Slot = "27")] get { return this.circuitNodeDisplay; } } // Token: 0x060168A8 RID: 92328 RVA: 0x005423F8 File Offset: 0x005405F8 [Token(Token = "0x60168A8")] [Address(RVA = "0xC757B0", Offset = "0xC745B0", VA = "0x180C757B0", Slot = "13")] protected override void Awake() { List jpdmekpkhfh = this.JPDMEKPKHFH; CostumePiece costumePiece = this.headPiece; jpdmekpkhfh.Add(costumePiece); List jpdmekpkhfh2 = this.JPDMEKPKHFH; CostumePiece costumePiece2 = this.torsoPiece; jpdmekpkhfh2.Add(costumePiece2); List jpdmekpkhfh3 = this.JPDMEKPKHFH; CostumePiece costumePiece3 = this.leftHandPiece; jpdmekpkhfh3.Add(costumePiece3); List jpdmekpkhfh4 = this.JPDMEKPKHFH; CostumePiece costumePiece4 = this.rightHandPiece; jpdmekpkhfh4.Add(costumePiece4); base.Awake(); } // Token: 0x060168A9 RID: 92329 RVA: 0x00542470 File Offset: 0x00540670 [Token(Token = "0x60168A9")] [Address(RVA = "0xC75960", Offset = "0xC74760", VA = "0x180C75960", Slot = "35")] protected override void FPJJCLKNCBG() { Player iepaglglghn = this.IEPAGLGLGHN; int num = 0; iepaglglghn.EAOCGOICBPA = num != 0; Player iepaglglghn2 = this.IEPAGLGLGHN; AvatarSkeleton avatarSkeleton = iepaglglghn2.avatarSkeleton; iepaglglghn2.k__BackingField = 1f; avatarSkeleton.KMDIAHCFEAI = true; PlayerHead head = this.IEPAGLGLGHN.head; CostumePiece costumePiece = this.headPiece; Quaternion neklepebmej = costumePiece.NEKLEPEBMEJ; float z = costumePiece.DCBGCJOFOBK.z; float dbehplhgono = costumePiece.DBEHPLHGONO; PlayerBody body = this.IEPAGLGLGHN.body; CostumePiece costumePiece2 = this.torsoPiece; Quaternion neklepebmej2 = costumePiece2.NEKLEPEBMEJ; float z2 = costumePiece2.DCBGCJOFOBK.z; float dbehplhgono2 = costumePiece2.DBEHPLHGONO; Player iepaglglghn3 = this.IEPAGLGLGHN; CostumePiece costumePiece3 = this.leftHandPiece; PhotonView photonView = iepaglglghn3.leftHand.JDHMIOJKLCK; Quaternion neklepebmej3 = costumePiece3.NEKLEPEBMEJ; float z3 = costumePiece3.DCBGCJOFOBK.z; float dbehplhgono3 = costumePiece3.DBEHPLHGONO; Player iepaglglghn4 = this.IEPAGLGLGHN; CostumePiece costumePiece4 = this.rightHandPiece; PhotonView photonView2 = iepaglglghn4.rightHand.JDHMIOJKLCK; Quaternion neklepebmej4 = costumePiece4.NEKLEPEBMEJ; float z4 = costumePiece4.DCBGCJOFOBK.z; float dbehplhgono4 = costumePiece4.DBEHPLHGONO; } // Token: 0x060168AA RID: 92330 RVA: 0x0054259C File Offset: 0x0054079C [Token(Token = "0x60168AA")] [Address(RVA = "0xC75B90", Offset = "0xC74990", VA = "0x180C75B90", Slot = "37")] protected override void PLKDEJPJIII() { int num; do { num = 0; List jpdmekpkhfh = this.JPDMEKPKHFH; bool flag; if (flag) { } } while (num != 0); } // Token: 0x060168AB RID: 92331 RVA: 0x005425C0 File Offset: 0x005407C0 [Token(Token = "0x60168AB")] [Address(RVA = "0xC75870", Offset = "0xC74670", VA = "0x180C75870", Slot = "39")] protected override void DLLJHGADNNI(bool ANHGNJBDLJL) { CostumePiece costumePiece = this.headPiece; if (!ANHGNJBDLJL) { costumePiece._visualTool.ClearCustomIgnoredSettings(); return; } costumePiece._visualTool.SetHideInActiveCameraAndFirstPersonCameraIgnoreSettings(); } // Token: 0x060168AC RID: 92332 RVA: 0x005425F8 File Offset: 0x005407F8 [Token(Token = "0x60168AC")] [Address(RVA = "0xC75CD0", Offset = "0xC74AD0", VA = "0x180C75CD0")] public CostumeSimple() { } // Token: 0x0400EB7A RID: 60282 [FieldOffset(Offset = "0x148")] [Token(Token = "0x400EB7A")] [SerializeField] [DDPIINEJFMD(JIBDPHMGEGO.Self, false, false, false)] private CircuitNodeDisplay circuitNodeDisplay; // Token: 0x0400EB7B RID: 60283 [FieldOffset(Offset = "0x150")] [Token(Token = "0x400EB7B")] [SerializeField] [Header("Costume Pieces")] private CostumePiece headPiece; // Token: 0x0400EB7C RID: 60284 [FieldOffset(Offset = "0x158")] [Token(Token = "0x400EB7C")] [SerializeField] private CostumePiece torsoPiece; // Token: 0x0400EB7D RID: 60285 [FieldOffset(Offset = "0x160")] [Token(Token = "0x400EB7D")] [SerializeField] private CostumePiece leftHandPiece; // Token: 0x0400EB7E RID: 60286 [FieldOffset(Offset = "0x168")] [Token(Token = "0x400EB7E")] [SerializeField] private CostumePiece rightHandPiece; } }