using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Equipment { // Token: 0x02002EA9 RID: 11945 [Token(Token = "0x2002EA9")] public class EquipmentWardrobeRuntimeConfig : ScriptableObject { // Token: 0x060144A6 RID: 83110 RVA: 0x004B68E4 File Offset: 0x004B4AE4 [Token(Token = "0x60144A6")] [Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")] public EquipmentWardrobeRuntimeConfig() { } // Token: 0x0400D36C RID: 54124 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400D36C")] public List toolSkinMaps; // Token: 0x0400D36D RID: 54125 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400D36D")] public List defaultUnlockedSelections; } }