using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core { // Token: 0x02002CB0 RID: 11440 [Token(Token = "0x2002CB0")] [CreateAssetMenu] public class ScreenPlayerRangedWeaponAccuracySettings : ScriptableObject { // Token: 0x06013706 RID: 79622 RVA: 0x004857AC File Offset: 0x004839AC [Token(Token = "0x6013706")] [Address(RVA = "0x763230", Offset = "0x762030", VA = "0x180763230")] public float PCKHDFAFKAF() { return this.dynamicSpreadRadiusChangeTime; } // Token: 0x06013707 RID: 79623 RVA: 0x004857C0 File Offset: 0x004839C0 [Token(Token = "0x6013707")] [Address(RVA = "0xA670C0", Offset = "0xA65EC0", VA = "0x180A670C0")] public float CJINMEMGIMN(Player IEKDDPPNFPF, bool KCHDNDCGCIA) { /* An exception occurred when decompiling this method (06013707) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Single RecRoom.Core.ScreenPlayerRangedWeaponAccuracySettings::CJINMEMGIMN(Player,System.Boolean) ---> System.ArgumentOutOfRangeException: length ('-1') must be a non-negative value. (Parameter 'length') Actual value was -1. at System.ArgumentOutOfRangeException.ThrowNegative[T](T value, String paramName) at System.Array.CopyImpl(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 337 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 117 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } // Token: 0x06013708 RID: 79624 RVA: 0x0048582C File Offset: 0x00483A2C [Token(Token = "0x6013708")] [Address(RVA = "0xA67190", Offset = "0xA65F90", VA = "0x180A67190")] public ScreenPlayerRangedWeaponAccuracySettings() { } // Token: 0x0400CA63 RID: 51811 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400CA63")] [SerializeField] [Header("Canonical Spread Radius")] private float canonicalMaxSpreadRadius; // Token: 0x0400CA64 RID: 51812 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400CA64")] [SerializeField] [Header("Dynamic Spread Radius")] private float dynamicSpreadRadiusChangeTime = 0.2f; // Token: 0x0400CA65 RID: 51813 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400CA65")] [SerializeField] private float walkingSpreadRadiusScaler = 1f; // Token: 0x0400CA66 RID: 51814 [FieldOffset(Offset = "0x24")] [Token(Token = "0x400CA66")] [SerializeField] private float sprintingSpreadRadiusScaler = 1f; // Token: 0x0400CA67 RID: 51815 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400CA67")] [SerializeField] private float crouchingSpreadRadiusScaler = 1f; // Token: 0x0400CA68 RID: 51816 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x400CA68")] [SerializeField] private float proneSpreadRadiusScaler = 1f; // Token: 0x0400CA69 RID: 51817 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400CA69")] [SerializeField] private float aimDownSightsSpreadRadiusScaler = 1f; } }