using System; using Cpp2IlInjected; using RecRoom.Inputs; using UnityEngine; namespace RecRoom.Core.VR.PlayerController { // Token: 0x02002F05 RID: 12037 [Token(Token = "0x2002F05")] [Serializable] public class StationaryVRPlayerSteeringController : VRPlayerSteeringController { // Token: 0x06014710 RID: 83728 RVA: 0x004C04EC File Offset: 0x004BE6EC [Token(Token = "0x6014710")] [Address(RVA = "0x9BA6A0", Offset = "0x9B94A0", VA = "0x1809BA6A0", Slot = "4")] public override void ILONFGBDCCM(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, VRInputHandler JPBCAIPPLMP, VRInputHandler LGIOCGNAHJM) { float z = Vector3.zero.z; float z2 = Vector3.zero.z; } // Token: 0x06014711 RID: 83729 RVA: 0x004C0518 File Offset: 0x004BE718 [Token(Token = "0x6014711")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public StationaryVRPlayerSteeringController() { } } }