using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom { // Token: 0x0200216D RID: 8557 [Token(Token = "0x200216D")] public class GameViewDebug : MonoBehaviour { // Token: 0x170022E0 RID: 8928 // (get) Token: 0x0600DBA3 RID: 56227 RVA: 0x0032F3F4 File Offset: 0x0032D5F4 [Token(Token = "0x170022E0")] private static GameViewDebug GCCLEJOGCCE { [Token(Token = "0x600DBA3")] [Address(RVA = "0x816350", Offset = "0x815150", VA = "0x180816350")] get { GameViewDebug ecbjfldkeom = GameViewDebug.ECBJFLDKEOM; int num = 0; if (ecbjfldkeom == num) { Type[] array = new Type[3]; Type typeFromHandle = typeof(GameViewDebug); if (typeFromHandle != 0) { } array[0] = typeFromHandle; Type typeFromHandle2 = typeof(MeshFilter); if (typeFromHandle2 != 0) { } array[1] = typeFromHandle2; Type typeFromHandle3 = typeof(MeshRenderer); if (typeFromHandle3 != 0) { } array[2] = typeFromHandle3; GameObject gameObject = new GameObject("GameViewDebug", array); global::UnityEngine.Object.DontDestroyOnLoad(gameObject); GameViewDebug.ECBJFLDKEOM = gameObject.GetComponent(); } return GameViewDebug.ECBJFLDKEOM; } } // Token: 0x170022E1 RID: 8929 // (get) Token: 0x0600DBA4 RID: 56228 RVA: 0x0032F490 File Offset: 0x0032D690 [Token(Token = "0x170022E1")] private static Material PCNIMPNDNAF { [Token(Token = "0x600DBA4")] [Address(RVA = "0x815B50", Offset = "0x814950", VA = "0x180815B50")] get { Material badffeongok = GameViewDebug.BADFFEONGOK; int num = 0; if (badffeongok == num) { Shader shader = Shader.Find("Hidden/AG/GameViewDebug"); int num2 = 0; if (shader != num2) { Material material; GameViewDebug.BADFFEONGOK = material; GameViewDebug.BADFFEONGOK.hideFlags = HideFlags.HideAndDontSave; GameViewDebug.BADFFEONGOK.shader.hideFlags = HideFlags.HideAndDontSave; throw new NullReferenceException(); } Debug.LogError("GameViewDebug failed to locate the line shader with the given name."); } return GameViewDebug.BADFFEONGOK; } } // Token: 0x0600DBA5 RID: 56229 RVA: 0x0032F500 File Offset: 0x0032D700 [Token(Token = "0x600DBA5")] [Address(RVA = "0x8162F0", Offset = "0x8150F0", VA = "0x1808162F0")] public static void DrawLine(Vector3 FKGCMPGAIAP, Vector3 KOFMGJJCPPB) { Color white = Color.white; } // Token: 0x0600DBA6 RID: 56230 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x600DBA6")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")] public static void DrawLine(Vector3 FKGCMPGAIAP, Vector3 KOFMGJJCPPB, Color GJAINANBOCB) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600DBA7 RID: 56231 RVA: 0x0032F514 File Offset: 0x0032D714 [Token(Token = "0x600DBA7")] [Address(RVA = "0x815D40", Offset = "0x814B40", VA = "0x180815D40")] public static void DrawBounds(Bounds PDPPMFNOBMO) { Color white = Color.white; Matrix4x4 identity = Matrix4x4.identity; } // Token: 0x0600DBA8 RID: 56232 RVA: 0x0032F530 File Offset: 0x0032D730 [Token(Token = "0x600DBA8")] [Address(RVA = "0x815E40", Offset = "0x814C40", VA = "0x180815E40")] public static void DrawBounds(Bounds PDPPMFNOBMO, Color GJAINANBOCB) { Matrix4x4 identity = Matrix4x4.identity; } // Token: 0x0600DBA9 RID: 56233 RVA: 0x0032F544 File Offset: 0x0032D744 [Token(Token = "0x600DBA9")] [Address(RVA = "0x816090", Offset = "0x814E90", VA = "0x180816090")] public static void DrawBoxCollider(BoxCollider CEGIONPIIAO) { Color white = Color.white; Transform transform = CEGIONPIIAO.transform; Vector3 vector; float z = vector.z; Transform transform2 = CEGIONPIIAO.transform; Transform transform3 = CEGIONPIIAO.transform; Vector3 vector2; float z2 = vector2.z; } // Token: 0x0600DBAA RID: 56234 RVA: 0x0032F584 File Offset: 0x0032D784 [Token(Token = "0x600DBAA")] [Address(RVA = "0x815EE0", Offset = "0x814CE0", VA = "0x180815EE0")] public static void DrawBoxCollider(BoxCollider CEGIONPIIAO, Color GJAINANBOCB) { Transform transform = CEGIONPIIAO.transform; Vector3 vector; float z = vector.z; Transform transform2 = CEGIONPIIAO.transform; Transform transform3 = CEGIONPIIAO.transform; Vector3 vector2; float z2 = vector2.z; } // Token: 0x0600DBAB RID: 56235 RVA: 0x0032F5C0 File Offset: 0x0032D7C0 [Token(Token = "0x600DBAB")] [Address(RVA = "0x816280", Offset = "0x815080", VA = "0x180816280")] public static void DrawBox(Vector3 KCHBEGGLAHI, Vector3 OJJOHDIFMEG, Color GJAINANBOCB) { Matrix4x4 identity = Matrix4x4.identity; } // Token: 0x0600DBAC RID: 56236 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x600DBAC")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")] public static void DrawBox(Vector3 KCHBEGGLAHI, Vector3 OJJOHDIFMEG, Matrix4x4 HBNDCECPONC, Color GJAINANBOCB) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600DBAD RID: 56237 RVA: 0x0032F5D4 File Offset: 0x0032D7D4 [Token(Token = "0x600DBAD")] [Address(RVA = "0x816610", Offset = "0x815410", VA = "0x180816610")] private static Vector3[] LPIKOLJMPAA(Vector3 KCHBEGGLAHI, Vector3 OJJOHDIFMEG, Matrix4x4 HBNDCECPONC) { Vector3[] array = new Vector3[8]; int num = 0; int num2 = 0; array[1] = num2; int num3 = 0; array[2] = num3; int num4 = 0; array[4] = num4; int num5 = 0; array[5] = num5; int num6 = 0; array[7] = num6; int num7 = 0; array[8] = num7; int num8 = 0; array[10] = num8; int num9 = 0; array[11] = num9; int length = array.Length; if (num < length) { Vector3 vector; float z = vector.z; num++; } return array; } // Token: 0x0600DBAE RID: 56238 RVA: 0x0032F66C File Offset: 0x0032D86C [Token(Token = "0x600DBAE")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public GameViewDebug() { } // Token: 0x0600DBAF RID: 56239 RVA: 0x0032F680 File Offset: 0x0032D880 // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x600DBAF")] [Address(RVA = "0x816A90", Offset = "0x815890", VA = "0x180816A90")] static GameViewDebug() { int[] array = new int[24]; RuntimeHelpers.InitializeArray(array, fieldof(.2857E1A65BE93728D7FCCE0E6FB12E07D765C469).FieldHandle); GameViewDebug.DOPCKPOHOOA = array; int num = 0; GameViewDebug.ECBJFLDKEOM = num; GameViewDebug.BADFFEONGOK = num; } // Token: 0x04008F44 RID: 36676 [Token(Token = "0x4008F44")] private const int HPOOIEANPMK = 1000; // Token: 0x04008F45 RID: 36677 [Token(Token = "0x4008F45")] private const float GBANBCBAOFH = 0.01f; // Token: 0x04008F46 RID: 36678 [Token(Token = "0x4008F46")] private static readonly int[] DOPCKPOHOOA; // Token: 0x04008F47 RID: 36679 [Token(Token = "0x4008F47")] private static GameViewDebug ECBJFLDKEOM; // Token: 0x04008F48 RID: 36680 [Token(Token = "0x4008F48")] private static Material BADFFEONGOK; // Token: 0x0200216E RID: 8558 [Token(Token = "0x200216E")] private struct CIDHPIIPCGJ { // Token: 0x04008F49 RID: 36681 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4008F49")] public Vector3 HDGEHNGPFDO; // Token: 0x04008F4A RID: 36682 [FieldOffset(Offset = "0xC")] [Token(Token = "0x4008F4A")] public Vector3 LGLDDOBNKLA; // Token: 0x04008F4B RID: 36683 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4008F4B")] public Color INCNKMHCJDM; } } }