using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Inputs { // Token: 0x020024F5 RID: 9461 [Token(Token = "0x20024F5")] [Serializable] public abstract class VRInputConfiguration : MonoBehaviour { // Token: 0x0600F335 RID: 62261 [Token(Token = "0x600F335")] [Address(Slot = "4")] public abstract VRInputHandler GetHandler(VRTrackedController.PJJMKFHNMMM CBCCPKBNKAP); // Token: 0x0600F336 RID: 62262 RVA: 0x0037E944 File Offset: 0x0037CB44 [Token(Token = "0x600F336")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] protected VRInputConfiguration() { } // Token: 0x0400A209 RID: 41481 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400A209")] [SerializeField] protected ControllerVelocitySettings VelocitySettings; // Token: 0x0400A20A RID: 41482 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400A20A")] [SerializeField] public ControllerWingspanSettings WingspanSettings; } }