using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Rendering { // Token: 0x020021B5 RID: 8629 [Token(Token = "0x20021B5")] [DisallowMultipleComponent] [RequireComponent(typeof(Light))] public class URPAdditionalLightData : MonoBehaviour { // Token: 0x17002308 RID: 8968 // (get) Token: 0x0600DD40 RID: 56640 RVA: 0x003358A0 File Offset: 0x00333AA0 // (set) Token: 0x0600DD41 RID: 56641 RVA: 0x003358B4 File Offset: 0x00333AB4 [Token(Token = "0x17002308")] public bool IDGBIPKFFEC { [Token(Token = "0x600DD40")] [Address(RVA = "0x42C2C0", Offset = "0x42B0C0", VA = "0x18042C2C0")] get { return this.m_UsePipelineSettings; } [Token(Token = "0x600DD41")] [Address(RVA = "0x43DE90", Offset = "0x43CC90", VA = "0x18043DE90")] set { this.m_UsePipelineSettings = value; } } // Token: 0x17002309 RID: 8969 // (get) Token: 0x0600DD42 RID: 56642 RVA: 0x003358C8 File Offset: 0x00333AC8 // (set) Token: 0x0600DD43 RID: 56643 RVA: 0x003358DC File Offset: 0x00333ADC [Token(Token = "0x17002309")] public float NGDFHADDNFA { [Token(Token = "0x600DD42")] [Address(RVA = "0x763230", Offset = "0x762030", VA = "0x180763230")] get { return this.m_shadowSampleBias; } [Token(Token = "0x600DD43")] [Address(RVA = "0x7143F0", Offset = "0x7131F0", VA = "0x1807143F0")] set { this.m_shadowSampleBias = value; } } // Token: 0x0600DD44 RID: 56644 RVA: 0x003358F0 File Offset: 0x00333AF0 [Token(Token = "0x600DD44")] [Address(RVA = "0x7DDAC0", Offset = "0x7DC8C0", VA = "0x1807DDAC0")] public URPAdditionalLightData() { } // Token: 0x04009060 RID: 36960 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4009060")] [SerializeField] [Tooltip("Controls the usage of pipeline settings.")] private bool m_UsePipelineSettings = true; // Token: 0x04009061 RID: 36961 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4009061")] [SerializeField] private float m_shadowSampleBias; } }