using System; using Cpp2IlInjected; using TMPro; using UnityEngine; namespace RecRoom.Storefronts { // Token: 0x02002306 RID: 8966 [Token(Token = "0x2002306")] public class StorefrontTokensBalanceRow : MonoBehaviour { // Token: 0x0600E626 RID: 58918 RVA: 0x00353D04 File Offset: 0x00351F04 [Token(Token = "0x600E626")] [Address(RVA = "0xD352C0", Offset = "0xD340C0", VA = "0x180D352C0")] private void Awake() { bool flag = SingletonMonoBehaviour.ONCPNMDGGKG.IsExperimentSegmentActive((SplitTesting.ShowNewRRPlusIcon_2021_06_01)((uint)1)); GameObject gameObject = this.rrPlusIcon; int num = 0; if (gameObject != num) { this.rrPlusIcon.SetActive(flag); } TextMeshProUGUI textMeshProUGUI = this.rrPlusText; int num2 = 0; if (textMeshProUGUI != num2) { TextMeshProUGUI textMeshProUGUI2 = this.rrPlusText; if (flag) { } string text = textMeshProUGUI2.text; } } // Token: 0x0600E627 RID: 58919 RVA: 0x00353D70 File Offset: 0x00351F70 [Token(Token = "0x600E627")] [Address(RVA = "0xD35410", Offset = "0xD34210", VA = "0x180D35410")] public void RefreshPlayerTokenBalanceText() { TextMeshProUGUI textMeshProUGUI = this.tokensBalanceText; long? num; if (num != 0) { } long num2; string text = string.Format("{0:n0}", num2); PLDMAFINLJO.FANDNIHFMNM(textMeshProUGUI, text); } // Token: 0x0600E628 RID: 58920 RVA: 0x00353DA0 File Offset: 0x00351FA0 [Token(Token = "0x600E628")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public StorefrontTokensBalanceRow() { } // Token: 0x04009672 RID: 38514 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4009672")] [SerializeField] private TextMeshProUGUI tokensBalanceText; // Token: 0x04009673 RID: 38515 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4009673")] [SerializeField] private TextMeshProUGUI rrPlusText; // Token: 0x04009674 RID: 38516 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4009674")] [SerializeField] private GameObject rrPlusIcon; } }