using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Systems.PlayerRoles { // Token: 0x02002274 RID: 8820 [Token(Token = "0x2002274")] [Serializable] public class OverridableGameRole : BAOFECPMCOB, ECCMHGLDNHK { // Token: 0x170023E1 RID: 9185 // (get) Token: 0x0600E1AE RID: 57774 RVA: 0x003438FC File Offset: 0x00341AFC // (set) Token: 0x0600E1AF RID: 57775 RVA: 0x00343910 File Offset: 0x00341B10 [Token(Token = "0x170023E1")] public bool Overrides { [Token(Token = "0x600E1AE")] [Address(RVA = "0x42D5E0", Offset = "0x42C3E0", VA = "0x18042D5E0", Slot = "5")] get { return this.overrides; } [Token(Token = "0x600E1AF")] [Address(RVA = "0x495D50", Offset = "0x494B50", VA = "0x180495D50")] set { this.overrides = value; } } // Token: 0x170023E2 RID: 9186 // (get) Token: 0x0600E1B0 RID: 57776 RVA: 0x00343924 File Offset: 0x00341B24 [Token(Token = "0x170023E2")] public object ObjectValue { [Token(Token = "0x600E1B0")] [Address(RVA = "0x3F5F40", Offset = "0x3F4D40", VA = "0x1803F5F40", Slot = "6")] get { /* An exception occurred when decompiling this method (0600E1B0) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Object RecRoom.Systems.PlayerRoles.OverridableGameRole::get_ObjectValue() ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: stloc:GameRole(var_0_06, ldfld:GameRole(OverridableGameRole::value, ldloc:OverridableGameRole(this))) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } } // Token: 0x170023E3 RID: 9187 // (get) Token: 0x0600E1B1 RID: 57777 RVA: 0x00343938 File Offset: 0x00341B38 // (set) Token: 0x0600E1B2 RID: 57778 RVA: 0x0034394C File Offset: 0x00341B4C [Token(Token = "0x170023E3")] public GameRole Value { [Token(Token = "0x600E1B1")] [Address(RVA = "0x3F5F40", Offset = "0x3F4D40", VA = "0x1803F5F40", Slot = "4")] get { return this.value; } [Token(Token = "0x600E1B2")] [Address(RVA = "0x96C220", Offset = "0x96B020", VA = "0x18096C220")] set { this.value = value; this.overrides = true; } } // Token: 0x0600E1B3 RID: 57779 RVA: 0x00343968 File Offset: 0x00341B68 [Token(Token = "0x600E1B3")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public OverridableGameRole() { } // Token: 0x040092F8 RID: 37624 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40092F8")] [SerializeField] private bool overrides; // Token: 0x040092F9 RID: 37625 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40092F9")] [SerializeField] private GameRole value; } }