using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Tools.MakerPenTools { // Token: 0x02002A7C RID: 10876 [Token(Token = "0x2002A7C")] public class ShapeContainerPivot : MonoBehaviour { // Token: 0x0601248B RID: 74891 RVA: 0x0042E2A4 File Offset: 0x0042C4A4 [Token(Token = "0x601248B")] [Address(RVA = "0x933B10", Offset = "0x932910", VA = "0x180933B10")] private void MGMMAEIGKFD(GameObject NLNHFEEMFBN, Color GJAINANBOCB) { Renderer[] componentsInChildren = NLNHFEEMFBN.GetComponentsInChildren(); int num = 0; int num2 = 0; int length = componentsInChildren.Length; if (num < length) { Renderer renderer = componentsInChildren[num2]; Material[] materialArray = renderer.GetMaterialArray(); int num3 = 0; if (num3 < materialArray.Length) { Material material = materialArray[num3]; Color color; float a = color.a; GJAINANBOCB.r = a; throw new ArrayTypeMismatchException(); } renderer.SetMaterialArray(materialArray); num2++; } } // Token: 0x0601248C RID: 74892 RVA: 0x0042E32C File Offset: 0x0042C52C [Token(Token = "0x601248C")] [Address(RVA = "0x933CC0", Offset = "0x932AC0", VA = "0x180933CC0")] private void Start() { GameObject gameObject = this.xAxis; GameObject gameObject2 = this.yAxis; GameObject gameObject3 = this.zAxis; GameObject gameObject4 = this.center; } // Token: 0x0601248D RID: 74893 RVA: 0x0042E35C File Offset: 0x0042C55C [Token(Token = "0x601248D")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public ShapeContainerPivot() { } // Token: 0x0400BCC7 RID: 48327 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400BCC7")] [SerializeField] private GameObject xAxis; // Token: 0x0400BCC8 RID: 48328 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400BCC8")] [SerializeField] private GameObject yAxis; // Token: 0x0400BCC9 RID: 48329 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400BCC9")] [SerializeField] private GameObject zAxis; // Token: 0x0400BCCA RID: 48330 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400BCCA")] [SerializeField] private GameObject center; } }