using System; using Cpp2IlInjected; using RecRoom.Inputs; using UnityEngine; namespace RecRoom.Tools { // Token: 0x020029FF RID: 10751 [Token(Token = "0x20029FF")] public abstract class VRToolController : ScriptableObject { // Token: 0x06011FF9 RID: 73721 [Token(Token = "0x6011FF9")] [Address(Slot = "4")] public abstract bool JDHEFJIPEKN(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Tool EGFEJGHDNAI, PlayerHand MMPLJBIDOPO, PlayerHand EEGCGDDDIED, VRInputHandler KBCFABMADJJ, VRInputHandler GOOMFIBIGIL); // Token: 0x06011FFA RID: 73722 [Token(Token = "0x6011FFA")] [Address(Slot = "5")] public abstract void DJFDPJKOGMJ(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Tool EGFEJGHDNAI, PlayerHand MMPLJBIDOPO, PlayerHand EEGCGDDDIED, VRInputHandler KBCFABMADJJ, VRInputHandler GOOMFIBIGIL); // Token: 0x06011FFB RID: 73723 [Token(Token = "0x6011FFB")] [Address(Slot = "6")] public abstract void BDMHMGGPNME(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Tool EGFEJGHDNAI, PlayerHand MMPLJBIDOPO, PlayerHand EEGCGDDDIED, VRInputHandler KBCFABMADJJ, VRInputHandler GOOMFIBIGIL); // Token: 0x06011FFC RID: 73724 [Token(Token = "0x6011FFC")] [Address(Slot = "7")] public abstract bool BALOKJMBNIN(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Tool EGFEJGHDNAI, PlayerHand MMPLJBIDOPO, PlayerHand EEGCGDDDIED, VRInputHandler KBCFABMADJJ, VRInputHandler GOOMFIBIGIL); // Token: 0x06011FFD RID: 73725 RVA: 0x0041BAFC File Offset: 0x00419CFC [Token(Token = "0x6011FFD")] [Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")] protected VRToolController() { } } }