using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; namespace RecRoom.UI.HUD { // Token: 0x020029E8 RID: 10728 [Token(Token = "0x20029E8")] public class RemainingPlayersHUDElement : MonoBehaviour { // Token: 0x06011F3C RID: 73532 RVA: 0x00417CF0 File Offset: 0x00415EF0 [Token(Token = "0x6011F3C")] [Address(RVA = "0x1017B00", Offset = "0x1016900", VA = "0x181017B00")] public void UpdatePlayerText(int NLKMMMMKCCP) { if (!base.gameObject.activeSelf) { base.gameObject.SetActive(true); } Text text = this.playerCountText; int num = 0; if (text != num) { string text2 = this.playerCountText.text; } } // Token: 0x06011F3D RID: 73533 RVA: 0x00417D3C File Offset: 0x00415F3C [Token(Token = "0x6011F3D")] [Address(RVA = "0x1017AB0", Offset = "0x10168B0", VA = "0x181017AB0")] public void Disable() { if (base.gameObject.activeSelf) { GameObject gameObject = base.gameObject; int num = 0; gameObject.SetActive(num != 0); return; } } // Token: 0x06011F3E RID: 73534 RVA: 0x00417D70 File Offset: 0x00415F70 [Token(Token = "0x6011F3E")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public RemainingPlayersHUDElement() { } // Token: 0x0400B956 RID: 47446 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400B956")] [SerializeField] private Text playerCountText; } }