using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; namespace RecRoom.UI.HUD { // Token: 0x020029E9 RID: 10729 [Token(Token = "0x20029E9")] public class ScoreHUDElement : MonoBehaviour { // Token: 0x06011F3F RID: 73535 RVA: 0x00417D84 File Offset: 0x00415F84 [Token(Token = "0x6011F3F")] [Address(RVA = "0x1017D00", Offset = "0x1016B00", VA = "0x181017D00")] public void UpdateScore(int PPPDDADJFCP, int NDGHAODANBJ) { Text text = this.scoreText; int num = 0; if (text != num) { string text2 = this.scoreText.text; } Slider slider = this.scoreSlider; int num2 = 0; if (slider != num2) { float value = this.scoreSlider.value; } } // Token: 0x06011F40 RID: 73536 RVA: 0x00417DE4 File Offset: 0x00415FE4 [Token(Token = "0x6011F40")] [Address(RVA = "0x1017BE0", Offset = "0x10169E0", VA = "0x181017BE0")] public void UpdateColor(Color GJAINANBOCB) { Text text = this.teamLabelText; int num = 0; if (text != num) { Color color = this.teamLabelText.color; } Image[] array = this.scoreImages; if (array != 0) { int num2 = 0; if (num2 < array.Length) { Color color2 = array[num2].color; Image[] array2 = this.scoreImages; num2++; } } } // Token: 0x06011F41 RID: 73537 RVA: 0x00417E4C File Offset: 0x0041604C [Token(Token = "0x6011F41")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public ScoreHUDElement() { } // Token: 0x0400B957 RID: 47447 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400B957")] [SerializeField] private Text scoreText; // Token: 0x0400B958 RID: 47448 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400B958")] [SerializeField] private Text teamLabelText; // Token: 0x0400B959 RID: 47449 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400B959")] [SerializeField] private Image[] scoreImages; // Token: 0x0400B95A RID: 47450 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400B95A")] [SerializeField] private Slider scoreSlider; } }