using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.UI { // Token: 0x020029B5 RID: 10677 [Token(Token = "0x20029B5")] public abstract class IndexableScreenHUDDialog : ScreenHUDDialog { // Token: 0x170031FA RID: 12794 // (get) Token: 0x06011DFD RID: 73213 [Token(Token = "0x170031FA")] public abstract int AKGEGLEMFGM { [Token(Token = "0x6011DFD")] [Address(Slot = "6")] get; } // Token: 0x06011DFE RID: 73214 RVA: 0x004123C8 File Offset: 0x004105C8 [Token(Token = "0x6011DFE")] [Address(RVA = "0x100BF20", Offset = "0x100AD20", VA = "0x18100BF20")] protected IndexableScreenHUDDialog() { Keyframe[] array = new Keyframe[2]; int num = 0; array[0] = num; array[3] = num; int num2 = 0; array[3] = num2; array[6] = num2; AnimationCurve animationCurve = new AnimationCurve(array); this.progressCurve = animationCurve; base..ctor(); } } }