using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.UI { // Token: 0x020029B9 RID: 10681 [Token(Token = "0x20029B9")] public class ScreenHUDCrosshair : ScreenHUDElement { // Token: 0x06011E0A RID: 73226 RVA: 0x0041296C File Offset: 0x00410B6C [Token(Token = "0x6011E0A")] [Address(RVA = "0x1018F50", Offset = "0x1017D50", VA = "0x181018F50")] public void EnableTicks(ScreenHUDCrosshair.OHGAJAANMEE APANDNCDBGO) { this.topTickRoot.gameObject.SetActive(APANDNCDBGO != ScreenHUDCrosshair.OHGAJAANMEE.NONE); this.bottomTickRoot.gameObject.SetActive(APANDNCDBGO != ScreenHUDCrosshair.OHGAJAANMEE.NONE); this.leftTickRoot.gameObject.SetActive(APANDNCDBGO != ScreenHUDCrosshair.OHGAJAANMEE.NONE); this.rightTickRoot.gameObject.SetActive(APANDNCDBGO != ScreenHUDCrosshair.OHGAJAANMEE.NONE); } // Token: 0x06011E0B RID: 73227 RVA: 0x004129C8 File Offset: 0x00410BC8 [Token(Token = "0x6011E0B")] [Address(RVA = "0x1019020", Offset = "0x1017E20", VA = "0x181019020")] private void MCBGCMHFJIL(RectTransform OGHIGNHJGBH, ScreenHUDCrosshair.OHGAJAANMEE GHNKDINPDDM, ScreenHUDCrosshair.KHJJAOBLPDJ GKBLLNGFCDI) { GameObject gameObject = OGHIGNHJGBH.gameObject; bool flag = (uint)1 == (uint)1; gameObject.SetActive(flag); } // Token: 0x06011E0C RID: 73228 RVA: 0x004129F0 File Offset: 0x00410BF0 [Token(Token = "0x6011E0C")] [Address(RVA = "0x1019080", Offset = "0x1017E80", VA = "0x181019080")] public void SetTickDistance(float CLJFIDHKJMF) { RectTransform rectTransform = this.topTickRoot; RectTransform rectTransform2 = this.bottomTickRoot; RectTransform rectTransform3 = this.leftTickRoot; RectTransform rectTransform4 = this.rightTickRoot; } // Token: 0x06011E0D RID: 73229 RVA: 0x00412A20 File Offset: 0x00410C20 [Token(Token = "0x6011E0D")] [Address(RVA = "0x1019110", Offset = "0x1017F10", VA = "0x181019110")] public ScreenHUDCrosshair() { } // Token: 0x0400B83D RID: 47165 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400B83D")] [SerializeField] private RectTransform topTickRoot; // Token: 0x0400B83E RID: 47166 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400B83E")] [SerializeField] private RectTransform bottomTickRoot; // Token: 0x0400B83F RID: 47167 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400B83F")] [SerializeField] private RectTransform leftTickRoot; // Token: 0x0400B840 RID: 47168 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400B840")] [SerializeField] private RectTransform rightTickRoot; // Token: 0x020029BA RID: 10682 [Token(Token = "0x20029BA")] public enum OHGAJAANMEE { // Token: 0x0400B842 RID: 47170 [Token(Token = "0x400B842")] NONE, // Token: 0x0400B843 RID: 47171 [Token(Token = "0x400B843")] TOP = 2, // Token: 0x0400B844 RID: 47172 [Token(Token = "0x400B844")] BOTTOM = 4, // Token: 0x0400B845 RID: 47173 [Token(Token = "0x400B845")] LEFT = 8, // Token: 0x0400B846 RID: 47174 [Token(Token = "0x400B846")] RIGHT = 16, // Token: 0x0400B847 RID: 47175 [Token(Token = "0x400B847")] LEFT_AND_RIGHT = 24, // Token: 0x0400B848 RID: 47176 [Token(Token = "0x400B848")] TOP_AND_BOTTOM = 6, // Token: 0x0400B849 RID: 47177 [Token(Token = "0x400B849")] ALL = 30 } // Token: 0x020029BB RID: 10683 [Token(Token = "0x20029BB")] private enum KHJJAOBLPDJ { // Token: 0x0400B84B RID: 47179 [Token(Token = "0x400B84B")] TOP = 1, // Token: 0x0400B84C RID: 47180 [Token(Token = "0x400B84C")] BOTTOM, // Token: 0x0400B84D RID: 47181 [Token(Token = "0x400B84D")] LEFT, // Token: 0x0400B84E RID: 47182 [Token(Token = "0x400B84E")] RIGHT } } }