using System; using Cpp2IlInjected; using TMPro; using UnityEngine; using UnityEngine.UI; namespace RecRoom.UI { // Token: 0x020029C3 RID: 10691 [Token(Token = "0x20029C3")] public class ScreenSubtitleDialog : ScreenHUDElement { // Token: 0x06011E54 RID: 73300 RVA: 0x00413C34 File Offset: 0x00411E34 [Token(Token = "0x6011E54")] [Address(RVA = "0x101D750", Offset = "0x101C550", VA = "0x18101D750")] public void SetContent(string ACPMLLINIMG) { TMP_Text tmp_Text = this.textObject; Image image = this.inlineSpriteObject; float num = this.inlineSpriteWidth; int num2 = 0; GKIADAPODCJ.IGBKNKBDCGN(tmp_Text, image, ACPMLLINIMG, num2, num); float preferredHeight = this.textObject.preferredHeight; float renderedWidth = this.textObject.renderedWidth; RectTransform rectTransform = this.background; } // Token: 0x06011E55 RID: 73301 RVA: 0x00413C8C File Offset: 0x00411E8C [Token(Token = "0x6011E55")] [Address(RVA = "0x101D610", Offset = "0x101C410", VA = "0x18101D610")] public void SetContent(string ACPMLLINIMG, Sprite JFKJJGCHMJF) { TMP_Text tmp_Text = this.textObject; Image image = this.inlineSpriteObject; float num = this.inlineSpriteWidth; GKIADAPODCJ.IGBKNKBDCGN(tmp_Text, image, ACPMLLINIMG, JFKJJGCHMJF, num); float preferredHeight = this.textObject.preferredHeight; float renderedWidth = this.textObject.renderedWidth; RectTransform rectTransform = this.background; } // Token: 0x06011E56 RID: 73302 RVA: 0x00413CE0 File Offset: 0x00411EE0 [Token(Token = "0x6011E56")] [Address(RVA = "0x101D890", Offset = "0x101C690", VA = "0x18101D890")] public ScreenSubtitleDialog() { } // Token: 0x0400B87F RID: 47231 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400B87F")] [SerializeField] private RectTransform background; // Token: 0x0400B880 RID: 47232 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400B880")] [SerializeField] private TMP_Text textObject; // Token: 0x0400B881 RID: 47233 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400B881")] [SerializeField] private float textPadding = 20f; // Token: 0x0400B882 RID: 47234 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x400B882")] [SerializeField] [Header("Inline Sprite")] private float inlineSpriteWidth = 50f; // Token: 0x0400B883 RID: 47235 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400B883")] [SerializeField] private Image inlineSpriteObject; } }