using System; using Cpp2IlInjected; // Token: 0x02000115 RID: 277 [Token(Token = "0x2000115")] [Serializable] public struct RespawnSettings { // Token: 0x0400067C RID: 1660 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400067C")] public float AutoRespawnDelay; // Token: 0x0400067D RID: 1661 [FieldOffset(Offset = "0x4")] [Token(Token = "0x400067D")] public bool RestoreHealthOnRespawn; // Token: 0x0400067E RID: 1662 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400067E")] public float RespawnInvincibilityDuration; }