using System; using Cpp2IlInjected; // Token: 0x02000116 RID: 278 [Token(Token = "0x2000116")] [Serializable] public struct ReviveSettings { // Token: 0x0400067F RID: 1663 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400067F")] public float RequiredDelay; // Token: 0x04000680 RID: 1664 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4000680")] public float MaxReviveHealthNormalized; // Token: 0x04000681 RID: 1665 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000681")] public float MinReviveHealthNormalized; // Token: 0x04000682 RID: 1666 [FieldOffset(Offset = "0xC")] [Token(Token = "0x4000682")] public float MultiplierPerReviveHealthNormalized; // Token: 0x04000683 RID: 1667 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000683")] public bool PickupToolsOnRevive; // Token: 0x04000684 RID: 1668 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4000684")] public float ReviverInvincibilityDuration; // Token: 0x04000685 RID: 1669 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000685")] public float ReviveeInvincibilityDuration; // Token: 0x04000686 RID: 1670 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4000686")] public float HandshakeHoldDuration; }