using System; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020016A9 RID: 5801 [Token(Token = "0x20016A9")] public abstract class Callback { // Token: 0x170016C7 RID: 5831 // (get) Token: 0x060086BC RID: 34492 [Token(Token = "0x170016C7")] public abstract bool IsGameServer { [Token(Token = "0x60086BC")] [Address(Slot = "4")] get; } // Token: 0x060086BD RID: 34493 [Token(Token = "0x60086BD")] [Address(Slot = "5")] internal abstract Type GetCallbackType(); // Token: 0x060086BE RID: 34494 [Token(Token = "0x60086BE")] [Address(Slot = "6")] internal abstract void OnRunCallback(IntPtr pvParam); // Token: 0x060086BF RID: 34495 [Token(Token = "0x60086BF")] [Address(Slot = "7")] internal abstract void SetUnregistered(); // Token: 0x060086C0 RID: 34496 RVA: 0x001CBD44 File Offset: 0x001C9F44 [Token(Token = "0x60086C0")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] protected Callback() { } } }