using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001702 RID: 5890 [Token(Token = "0x2001702")] [CallbackIdentity(211)] [StructLayout(0, Pack = 8, Size = 24)] public struct ComputeNewPlayerCompatibilityResult_t { // Token: 0x04005A23 RID: 23075 [Token(Token = "0x4005A23")] public const int k_iCallback = 211; // Token: 0x04005A24 RID: 23076 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005A24")] public EResult m_eResult; // Token: 0x04005A25 RID: 23077 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4005A25")] public int m_cPlayersThatDontLikeCandidate; // Token: 0x04005A26 RID: 23078 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005A26")] public int m_cPlayersThatCandidateDoesntLike; // Token: 0x04005A27 RID: 23079 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4005A27")] public int m_cClanPlayersThatDontLikeCandidate; // Token: 0x04005A28 RID: 23080 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4005A28")] public CSteamID m_SteamIDCandidate; } }