using System; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017AA RID: 6058 [Token(Token = "0x20017AA")] public enum EPersonaState { // Token: 0x04005E40 RID: 24128 [Token(Token = "0x4005E40")] k_EPersonaStateOffline, // Token: 0x04005E41 RID: 24129 [Token(Token = "0x4005E41")] k_EPersonaStateOnline, // Token: 0x04005E42 RID: 24130 [Token(Token = "0x4005E42")] k_EPersonaStateBusy, // Token: 0x04005E43 RID: 24131 [Token(Token = "0x4005E43")] k_EPersonaStateAway, // Token: 0x04005E44 RID: 24132 [Token(Token = "0x4005E44")] k_EPersonaStateSnooze, // Token: 0x04005E45 RID: 24133 [Token(Token = "0x4005E45")] k_EPersonaStateLookingToTrade, // Token: 0x04005E46 RID: 24134 [Token(Token = "0x4005E46")] k_EPersonaStateLookingToPlay, // Token: 0x04005E47 RID: 24135 [Token(Token = "0x4005E47")] k_EPersonaStateInvisible, // Token: 0x04005E48 RID: 24136 [Token(Token = "0x4005E48")] k_EPersonaStateMax } }