using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020016F3 RID: 5875 [Token(Token = "0x20016F3")] [CallbackIdentity(345)] [StructLayout(0, Pack = 4, Size = 16)] public struct FriendsIsFollowing_t { // Token: 0x040059EE RID: 23022 [Token(Token = "0x40059EE")] public const int k_iCallback = 345; // Token: 0x040059EF RID: 23023 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40059EF")] public EResult m_eResult; // Token: 0x040059F0 RID: 23024 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x40059F0")] public CSteamID m_steamID; // Token: 0x040059F1 RID: 23025 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x40059F1")] public bool m_bIsFollowing; } }