using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020016F1 RID: 5873 [Token(Token = "0x20016F1")] [CallbackIdentity(343)] [StructLayout(0, Pack = 4, Size = 12)] public struct GameConnectedFriendChatMsg_t { // Token: 0x040059E7 RID: 23015 [Token(Token = "0x40059E7")] public const int k_iCallback = 343; // Token: 0x040059E8 RID: 23016 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40059E8")] public CSteamID m_steamIDUser; // Token: 0x040059E9 RID: 23017 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x40059E9")] public int m_iMessageID; } }