using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020016EB RID: 5867 [Token(Token = "0x20016EB")] [CallbackIdentity(337)] [StructLayout(0, Pack = 8, Size = 264)] public struct GameRichPresenceJoinRequested_t { // Token: 0x040059D3 RID: 22995 [Token(Token = "0x40059D3")] public const int k_iCallback = 337; // Token: 0x040059D4 RID: 22996 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40059D4")] public CSteamID m_steamIDFriend; // Token: 0x040059D5 RID: 22997 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x40059D5")] public string m_rgchConnect; } }