using System; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020016D8 RID: 5848 [Token(Token = "0x20016D8")] public static class GameServer { // Token: 0x06008777 RID: 34679 RVA: 0x001CDC14 File Offset: 0x001CBE14 [Token(Token = "0x6008777")] [Address(RVA = "0x164F8C0", Offset = "0x164E6C0", VA = "0x18164F8C0")] public static bool Init(uint unIP, ushort usSteamPort, ushort usGamePort, ushort usQueryPort, EServerMode eServerMode, string pchVersionString) { int num; do { num = 0; InteropHelp.UTF8StringHandle utf8StringHandle; if (utf8StringHandle != 0) { } } while (num != 0); bool flag; if (flag) { bool flag2 = CSteamGameServerAPIContext.Init(); flag = flag2; if (flag2) { CallbackDispatcher.Initialize(); } } return flag; } // Token: 0x06008778 RID: 34680 RVA: 0x001CDC50 File Offset: 0x001CBE50 [Token(Token = "0x6008778")] [Address(RVA = "0x164FA80", Offset = "0x164E880", VA = "0x18164FA80")] public static void Shutdown() { NativeMethods.SteamGameServer_Shutdown(); int num = 0; CSteamGameServerAPIContext.m_pSteamClient = (IntPtr)num; CSteamGameServerAPIContext.m_pSteamGameServer = (IntPtr)num; CSteamGameServerAPIContext.m_pSteamUtils = (IntPtr)num; CSteamGameServerAPIContext.m_pSteamNetworking = (IntPtr)num; CSteamGameServerAPIContext.m_pSteamGameServerStats = (IntPtr)num; CSteamGameServerAPIContext.m_pSteamHTTP = (IntPtr)num; CSteamGameServerAPIContext.m_pSteamInventory = (IntPtr)num; CSteamGameServerAPIContext.m_pSteamUGC = (IntPtr)num; CSteamGameServerAPIContext.m_pSteamApps = (IntPtr)num; CallbackDispatcher.Shutdown(); } // Token: 0x06008779 RID: 34681 RVA: 0x001CDCA8 File Offset: 0x001CBEA8 [Token(Token = "0x6008779")] [Address(RVA = "0x164FA30", Offset = "0x164E830", VA = "0x18164FA30")] public static void RunCallbacks() { CallbackDispatcher.RunFrame(true); } // Token: 0x0600877A RID: 34682 RVA: 0x001CDCBC File Offset: 0x001CBEBC [Token(Token = "0x600877A")] [Address(RVA = "0x164FA10", Offset = "0x164E810", VA = "0x18164FA10")] public static void ReleaseCurrentThreadMemory() { NativeMethods.SteamGameServer_ReleaseCurrentThreadMemory(); } // Token: 0x0600877B RID: 34683 RVA: 0x001CDCD4 File Offset: 0x001CBED4 [Token(Token = "0x600877B")] [Address(RVA = "0x164F800", Offset = "0x164E600", VA = "0x18164F800")] public static bool BSecure() { return NativeMethods.SteamGameServer_BSecure(); } // Token: 0x0600877C RID: 34684 RVA: 0x001CDCEC File Offset: 0x001CBEEC [Token(Token = "0x600877C")] [Address(RVA = "0x164F860", Offset = "0x164E660", VA = "0x18164F860")] public static CSteamID GetSteamID() { /* An exception occurred when decompiling this method (0600877C) ICSharpCode.Decompiler.DecompilerException: Error decompiling Steamworks.CSteamID Steamworks.GameServer::GetSteamID() ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: stloc:uint64(var_2_09, call:uint64(NativeMethods::SteamGameServer_GetSteamID)) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } // Token: 0x0600877D RID: 34685 RVA: 0x001CDD04 File Offset: 0x001CBF04 [Token(Token = "0x600877D")] [Address(RVA = "0x164F820", Offset = "0x164E620", VA = "0x18164F820")] public static HSteamPipe GetHSteamPipe() { /* An exception occurred when decompiling this method (0600877D) ICSharpCode.Decompiler.DecompilerException: Error decompiling Steamworks.HSteamPipe Steamworks.GameServer::GetHSteamPipe() ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: stloc:int32(var_2_09, call:int32(NativeMethods::SteamGameServer_GetHSteamPipe)) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } // Token: 0x0600877E RID: 34686 RVA: 0x001CDD1C File Offset: 0x001CBF1C [Token(Token = "0x600877E")] [Address(RVA = "0x164F840", Offset = "0x164E640", VA = "0x18164F840")] public static HSteamUser GetHSteamUser() { /* An exception occurred when decompiling this method (0600877E) ICSharpCode.Decompiler.DecompilerException: Error decompiling Steamworks.HSteamUser Steamworks.GameServer::GetHSteamUser() ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: stloc:int32(var_2_09, call:int32(NativeMethods::SteamGameServer_GetHSteamUser)) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } } }