using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001727 RID: 5927 [Token(Token = "0x2001727")] [CallbackIdentity(503)] [StructLayout(0, Pack = 8, Size = 24)] public struct LobbyInvite_t { // Token: 0x04005AC1 RID: 23233 [Token(Token = "0x4005AC1")] public const int k_iCallback = 503; // Token: 0x04005AC2 RID: 23234 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005AC2")] public ulong m_ulSteamIDUser; // Token: 0x04005AC3 RID: 23235 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005AC3")] public ulong m_ulSteamIDLobby; // Token: 0x04005AC4 RID: 23236 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4005AC4")] public ulong m_ulGameID; } }