using System; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017C1 RID: 6081 [Token(Token = "0x20017C1")] public enum PlayerAcceptState_t { // Token: 0x04006022 RID: 24610 [Token(Token = "0x4006022")] k_EStateUnknown, // Token: 0x04006023 RID: 24611 [Token(Token = "0x4006023")] k_EStatePlayerAccepted, // Token: 0x04006024 RID: 24612 [Token(Token = "0x4006024")] k_EStatePlayerDeclined } }