using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001731 RID: 5937 [Token(Token = "0x2001731")] [CallbackIdentity(5201)] [StructLayout(0, Pack = 8, Size = 40)] public struct SearchForGameProgressCallback_t { // Token: 0x04005AE8 RID: 23272 [Token(Token = "0x4005AE8")] public const int k_iCallback = 5201; // Token: 0x04005AE9 RID: 23273 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005AE9")] public ulong m_ullSearchID; // Token: 0x04005AEA RID: 23274 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005AEA")] public EResult m_eResult; // Token: 0x04005AEB RID: 23275 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4005AEB")] public CSteamID m_lobbyID; // Token: 0x04005AEC RID: 23276 [global::Cpp2IlInjected.FieldOffset(Offset = "0x14")] [Token(Token = "0x4005AEC")] public CSteamID m_steamIDEndedSearch; // Token: 0x04005AED RID: 23277 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x4005AED")] public int m_nSecondsRemainingEstimate; // Token: 0x04005AEE RID: 23278 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4005AEE")] public int m_cPlayersSearching; } }