using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001720 RID: 5920 [Token(Token = "0x2001720")] [CallbackIdentity(4700)] [StructLayout(0, Pack = 8, Size = 8)] public struct SteamInventoryResultReady_t { // Token: 0x04005AA7 RID: 23207 [Token(Token = "0x4005AA7")] public const int k_iCallback = 4700; // Token: 0x04005AA8 RID: 23208 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005AA8")] public SteamInventoryResult_t m_handle; // Token: 0x04005AA9 RID: 23209 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4005AA9")] public EResult m_result; } }