using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001752 RID: 5970 [Token(Token = "0x2001752")] [CallbackIdentity(5701)] [StructLayout(0, Pack = 8, Size = 4)] public struct SteamRemotePlaySessionConnected_t { // Token: 0x04005B40 RID: 23360 [Token(Token = "0x4005B40")] public const int k_iCallback = 5701; // Token: 0x04005B41 RID: 23361 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005B41")] public RemotePlaySessionID_t m_unSessionID; } }