using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001799 RID: 6041 [Token(Token = "0x2001799")] [CallbackIdentity(1109)] [StructLayout(0, Pack = 8, Size = 144)] public struct UserAchievementIconFetched_t { // Token: 0x04005C66 RID: 23654 [Token(Token = "0x4005C66")] public const int k_iCallback = 1109; // Token: 0x04005C67 RID: 23655 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005C67")] public CGameID m_nGameID; // Token: 0x04005C68 RID: 23656 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005C68")] public string m_rgchAchievementName; // Token: 0x04005C69 RID: 23657 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4005C69")] public bool m_bAchieved; // Token: 0x04005C6A RID: 23658 [global::Cpp2IlInjected.FieldOffset(Offset = "0x14")] [Token(Token = "0x4005C6A")] public int m_nIconHandle; } }