using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000325 RID: 805 [Token(Token = "0x2000325")] [DisallowMultipleComponent] [ExecuteInEditMode] public class SwatchPreview : MonoBehaviour { // Token: 0x17000437 RID: 1079 // (get) Token: 0x060018E4 RID: 6372 RVA: 0x00064AEC File Offset: 0x00062CEC // (set) Token: 0x060018E5 RID: 6373 RVA: 0x00064B00 File Offset: 0x00062D00 [Token(Token = "0x17000437")] public AvatarColorSwatch GANFMMDMEIC { [Token(Token = "0x60018E4")] [Address(RVA = "0x3F5F40", Offset = "0x3F4D40", VA = "0x1803F5F40")] get { return this._swatch; } [Token(Token = "0x60018E5")] [Address(RVA = "0x3F7210", Offset = "0x3F6010", VA = "0x1803F7210")] set { this._swatch = value; } } // Token: 0x17000438 RID: 1080 // (get) Token: 0x060018E6 RID: 6374 RVA: 0x00064B14 File Offset: 0x00062D14 [Token(Token = "0x17000438")] public GameObject CMCKIOGNPCC { [Token(Token = "0x60018E6")] [Address(RVA = "0x981B80", Offset = "0x980980", VA = "0x180981B80")] get { return base.gameObject; } } // Token: 0x17000439 RID: 1081 // (get) Token: 0x060018E7 RID: 6375 RVA: 0x00064B28 File Offset: 0x00062D28 [Token(Token = "0x17000439")] public Renderer[] IINIHHDBJPG { [Token(Token = "0x60018E7")] [Address(RVA = "0x981B30", Offset = "0x980930", VA = "0x180981B30")] get { return base.gameObject.GetComponentsInChildren(); } } // Token: 0x1700043A RID: 1082 // (set) Token: 0x060018E8 RID: 6376 RVA: 0x00064B48 File Offset: 0x00062D48 [Token(Token = "0x1700043A")] public Color HKJFMFMNALI { [Token(Token = "0x60018E8")] [Address(RVA = "0x981B90", Offset = "0x980990", VA = "0x180981B90")] set { } } // Token: 0x1700043B RID: 1083 // (set) Token: 0x060018E9 RID: 6377 RVA: 0x00064B58 File Offset: 0x00062D58 [Token(Token = "0x1700043B")] public Color PBICGPNMLPI { [Token(Token = "0x60018E9")] [Address(RVA = "0x981D10", Offset = "0x980B10", VA = "0x180981D10")] set { } } // Token: 0x1700043C RID: 1084 // (set) Token: 0x060018EA RID: 6378 RVA: 0x00064B68 File Offset: 0x00062D68 [Token(Token = "0x1700043C")] public Color KEJDAHEKJFD { [Token(Token = "0x60018EA")] [Address(RVA = "0x981CB0", Offset = "0x980AB0", VA = "0x180981CB0")] set { } } // Token: 0x1700043D RID: 1085 // (set) Token: 0x060018EB RID: 6379 RVA: 0x00064B78 File Offset: 0x00062D78 [Token(Token = "0x1700043D")] public Color ALJLFPGGLNC { [Token(Token = "0x60018EB")] [Address(RVA = "0x981BF0", Offset = "0x9809F0", VA = "0x180981BF0")] set { } } // Token: 0x1700043E RID: 1086 // (set) Token: 0x060018EC RID: 6380 RVA: 0x00064B88 File Offset: 0x00062D88 [Token(Token = "0x1700043E")] public Color KCIMPCJJLKG { [Token(Token = "0x60018EC")] [Address(RVA = "0x981C50", Offset = "0x980A50", VA = "0x180981C50")] set { } } // Token: 0x060018ED RID: 6381 RVA: 0x00064B98 File Offset: 0x00062D98 [Token(Token = "0x60018ED")] [Address(RVA = "0x981940", Offset = "0x980740", VA = "0x180981940")] private void Update() { AvatarColorSwatch swatch = this._swatch; int num = 0; if (swatch != num) { Color colorBase = this._swatch.ColorBase; this.MHIHNLJPOEK("_Base_Col", colorBase); Color colorR = this._swatch.ColorR; this.MHIHNLJPOEK("_Red_Col", colorR); Color colorG = this._swatch.ColorG; this.MHIHNLJPOEK("_Green_Col", colorG); Color colorB = this._swatch.ColorB; this.MHIHNLJPOEK("_Blue_Col", colorB); Color colorDirt = this._swatch.ColorDirt; this.MHIHNLJPOEK("_Dirt_Col", colorDirt); } } // Token: 0x060018EE RID: 6382 RVA: 0x00064C3C File Offset: 0x00062E3C [Token(Token = "0x60018EE")] [Address(RVA = "0x981810", Offset = "0x980610", VA = "0x180981810")] private void MHIHNLJPOEK(string MMBOKOLAJFH, Color ONGBFDACHHG) { MaterialPropertyBlock materialPropertyBlock = new MaterialPropertyBlock(); Renderer[] componentsInChildren = base.gameObject.GetComponentsInChildren(); int num = 0; int length = componentsInChildren.Length; if (num < length) { Renderer renderer = componentsInChildren[num]; renderer.Internal_GetPropertyBlock(materialPropertyBlock); renderer.Internal_SetPropertyBlock(materialPropertyBlock); num++; } } // Token: 0x060018EF RID: 6383 RVA: 0x00064C8C File Offset: 0x00062E8C [Token(Token = "0x60018EF")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public SwatchPreview() { } // Token: 0x040012F4 RID: 4852 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40012F4")] [SerializeField] private AvatarColorSwatch _swatch; }