using System; using Cpp2IlInjected; namespace Pathfinding { // Token: 0x02000083 RID: 131 [Token(Token = "0x2000054")] public enum ColliderType { // Token: 0x0400032D RID: 813 [Token(Token = "0x4000285")] Sphere, // Token: 0x0400032E RID: 814 [Token(Token = "0x4000286")] Capsule, // Token: 0x0400032F RID: 815 [Token(Token = "0x4000287")] Ray } }