using System; using Cpp2IlInjected; namespace Pathfinding { // Token: 0x0200009D RID: 157 [Token(Token = "0x2000061")] public interface INavmeshHolder : ITransformedGraph, INavmesh { // Token: 0x060005F8 RID: 1528 [Token(Token = "0x6000528")] [Address(Slot = "0")] Int3 GetVertex(int i); // Token: 0x060005F9 RID: 1529 [Token(Token = "0x6000529")] [Address(Slot = "1")] Int3 GetVertexInGraphSpace(int i); // Token: 0x060005FA RID: 1530 [Token(Token = "0x600052A")] [Address(Slot = "2")] int GetVertexArrayIndex(int index); // Token: 0x060005FB RID: 1531 [Token(Token = "0x600052B")] [Address(Slot = "3")] void GetTileCoordinates(int tileIndex, out int x, out int z); } }