using System; using Cpp2IlInjected; namespace Pathfinding { // Token: 0x0200006E RID: 110 [Token(Token = "0x2000046")] public enum PathLog { // Token: 0x040002C1 RID: 705 [Token(Token = "0x4000228")] None, // Token: 0x040002C2 RID: 706 [Token(Token = "0x4000229")] Normal, // Token: 0x040002C3 RID: 707 [Token(Token = "0x400022A")] Heavy, // Token: 0x040002C4 RID: 708 [Token(Token = "0x400022B")] InGame, // Token: 0x040002C5 RID: 709 [Token(Token = "0x400022C")] OnlyErrors } }