using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace Pathfinding { // Token: 0x020000E6 RID: 230 [Token(Token = "0x200008A")] public class RandomPath : ABPath { // Token: 0x17000123 RID: 291 // (get) Token: 0x060007E3 RID: 2019 RVA: 0x00005864 File Offset: 0x00003A64 [Token(Token = "0x170000F9")] internal override bool FloodingPath { [Token(Token = "0x60006AB")] [Address(RVA = "0x460D40", Offset = "0x45FB40", VA = "0x180460D40", Slot = "16")] get { return default(bool); } } // Token: 0x17000124 RID: 292 // (get) Token: 0x060007E4 RID: 2020 RVA: 0x0000587C File Offset: 0x00003A7C [Token(Token = "0x170000FA")] protected override bool hasEndPoint { [Token(Token = "0x60006AC")] [Address(RVA = "0x403930", Offset = "0x402730", VA = "0x180403930", Slot = "27")] get { return default(bool); } } // Token: 0x060007E5 RID: 2021 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60006AD")] [Address(RVA = "0x24B46F0", Offset = "0x24B34F0", VA = "0x1824B46F0", Slot = "19")] protected override void Reset() { } // Token: 0x060007E6 RID: 2022 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60006AE")] [Address(RVA = "0x24B49D0", Offset = "0x24B37D0", VA = "0x1824B49D0")] public RandomPath() { } // Token: 0x060007E7 RID: 2023 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60006AF")] [Address(RVA = "0x24B4210", Offset = "0x24B3010", VA = "0x1824B4210")] public static RandomPath Construct(Vector3 start, int length, [Optional] OnPathDelegate callback) { return null; } // Token: 0x060007E8 RID: 2024 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60006B0")] [Address(RVA = "0x24B48B0", Offset = "0x24B36B0", VA = "0x1824B48B0")] protected RandomPath Setup(Vector3 start, int length, OnPathDelegate callback) { return null; } // Token: 0x060007E9 RID: 2025 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60006B1")] [Address(RVA = "0x24B47A0", Offset = "0x24B35A0", VA = "0x1824B47A0", Slot = "22")] protected override void ReturnPath() { } // Token: 0x060007EA RID: 2026 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60006B2")] [Address(RVA = "0x24B4520", Offset = "0x24B3320", VA = "0x1824B4520", Slot = "23")] protected override void Prepare() { } // Token: 0x060007EB RID: 2027 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60006B3")] [Address(RVA = "0x24B4390", Offset = "0x24B3190", VA = "0x1824B4390", Slot = "25")] protected override void Initialize() { } // Token: 0x060007EC RID: 2028 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60006B4")] [Address(RVA = "0x24B3F60", Offset = "0x24B2D60", VA = "0x1824B3F60", Slot = "26")] protected override void CalculateStep(long targetTick) { } // Token: 0x04000560 RID: 1376 [global::Cpp2IlInjected.FieldOffset(Offset = "0x138")] [Token(Token = "0x40003E4")] public int searchLength; // Token: 0x04000561 RID: 1377 [global::Cpp2IlInjected.FieldOffset(Offset = "0x13C")] [Token(Token = "0x40003E5")] public int spread; // Token: 0x04000562 RID: 1378 [global::Cpp2IlInjected.FieldOffset(Offset = "0x140")] [Token(Token = "0x40003E6")] public float aimStrength; // Token: 0x04000563 RID: 1379 [global::Cpp2IlInjected.FieldOffset(Offset = "0x148")] [Token(Token = "0x40003E7")] private PathNode chosenNodeR; // Token: 0x04000564 RID: 1380 [global::Cpp2IlInjected.FieldOffset(Offset = "0x150")] [Token(Token = "0x40003E8")] private PathNode maxGScoreNodeR; // Token: 0x04000565 RID: 1381 [global::Cpp2IlInjected.FieldOffset(Offset = "0x158")] [Token(Token = "0x40003E9")] private int maxGScore; // Token: 0x04000566 RID: 1382 [global::Cpp2IlInjected.FieldOffset(Offset = "0x15C")] [Token(Token = "0x40003EA")] public Vector3 aim; // Token: 0x04000567 RID: 1383 [global::Cpp2IlInjected.FieldOffset(Offset = "0x168")] [Token(Token = "0x40003EB")] private int nodesEvaluatedRep; // Token: 0x04000568 RID: 1384 [global::Cpp2IlInjected.FieldOffset(Offset = "0x170")] [Token(Token = "0x40003EC")] private readonly global::System.Random rnd; } }