using System; using Cpp2IlInjected; namespace Pathfinding.Voxels { // Token: 0x02000108 RID: 264 [Token(Token = "0x20000A3")] internal struct Int3PolygonClipper { // Token: 0x0600089B RID: 2203 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x6000753")] [Address(RVA = "0x24916D0", Offset = "0x24904D0", VA = "0x1824916D0")] public void Init() { } // Token: 0x0600089C RID: 2204 RVA: 0x00005D74 File Offset: 0x00003F74 [Token(Token = "0x6000754")] [Address(RVA = "0x2491350", Offset = "0x2490150", VA = "0x182491350")] public int ClipPolygon(Int3[] vIn, int n, Int3[] vOut, int multi, int offset, int axis) { return 0; } // Token: 0x040005FB RID: 1531 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400045D")] private float[] clipPolygonCache; // Token: 0x040005FC RID: 1532 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400045E")] private int[] clipPolygonIntCache; } }