using System; using Cpp2IlInjected; namespace Pathfinding.Voxels { // Token: 0x02000101 RID: 257 [Token(Token = "0x200009C")] public struct VoxelMesh { // Token: 0x040005CA RID: 1482 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400042C")] public Int3[] verts; // Token: 0x040005CB RID: 1483 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400042D")] public int[] tris; // Token: 0x040005CC RID: 1484 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400042E")] public int[] areas; } }