using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000119 RID: 281 [Token(Token = "0x2000119")] public class OVRResetOrientation : MonoBehaviour { // Token: 0x0600056F RID: 1391 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600056F")] [Address(RVA = "0x21A8940", Offset = "0x21A7740", VA = "0x1821A8940")] private void Update() { } // Token: 0x06000570 RID: 1392 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000570")] [Address(RVA = "0x21A8A30", Offset = "0x21A7830", VA = "0x1821A8A30")] public OVRResetOrientation() { } // Token: 0x040006BD RID: 1725 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40006BD")] public AFHABMHOPKG.EFNIDBJJJGL resetButton; }