using System; using System.Collections.Generic; using Cpp2IlInjected; namespace ExitGames.Client.Photon { // Token: 0x02000027 RID: 39 [Token(Token = "0x2000027")] public class OperationRequest { // Token: 0x06000190 RID: 400 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000190")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public OperationRequest() { } // Token: 0x04000157 RID: 343 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000157")] public byte OperationCode; // Token: 0x04000158 RID: 344 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000158")] public Dictionary Parameters; } }