using System; using Cpp2IlInjected; namespace ExitGames.Client.Photon { // Token: 0x02000036 RID: 54 [Token(Token = "0x2000036")] public struct SendOptions { // Token: 0x17000089 RID: 137 // (get) Token: 0x06000261 RID: 609 RVA: 0x00003180 File Offset: 0x00001380 // (set) Token: 0x06000262 RID: 610 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000089")] public bool Reliability { [Token(Token = "0x6000261")] [Address(RVA = "0x6592E0", Offset = "0x6580E0", VA = "0x1806592E0")] get { return default(bool); } [Token(Token = "0x6000262")] [Address(RVA = "0x6592F0", Offset = "0x6580F0", VA = "0x1806592F0")] set { } } // Token: 0x040001CC RID: 460 [Token(Token = "0x40001CC")] public static readonly SendOptions SendReliable; // Token: 0x040001CD RID: 461 [Token(Token = "0x40001CD")] public static readonly SendOptions SendUnreliable; // Token: 0x040001CE RID: 462 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40001CE")] public DeliveryMode DeliveryMode; // Token: 0x040001CF RID: 463 [FieldOffset(Offset = "0x4")] [Token(Token = "0x40001CF")] public bool Encrypt; // Token: 0x040001D0 RID: 464 [FieldOffset(Offset = "0x5")] [Token(Token = "0x40001D0")] public byte Channel; } }