using System; using Cpp2IlInjected; // Token: 0x02000037 RID: 55 [Token(Token = "0x2000037")] public enum MNNMCOAJAIL : byte { // Token: 0x04000193 RID: 403 [Token(Token = "0x4000193")] Custom, // Token: 0x04000194 RID: 404 [Token(Token = "0x4000194")] Steam, // Token: 0x04000195 RID: 405 [Token(Token = "0x4000195")] Facebook, // Token: 0x04000196 RID: 406 [Token(Token = "0x4000196")] Oculus, // Token: 0x04000197 RID: 407 [Token(Token = "0x4000197")] PlayStation, // Token: 0x04000198 RID: 408 [Token(Token = "0x4000198")] Xbox, // Token: 0x04000199 RID: 409 [Token(Token = "0x4000199")] Viveport = 10, // Token: 0x0400019A RID: 410 [Token(Token = "0x400019A")] NintendoSwitch, // Token: 0x0400019B RID: 411 [Token(Token = "0x400019B")] None = 255 }