using System; using Cpp2IlInjected; using UnityEngine; namespace Photon.Pun.UtilityScripts { // Token: 0x02000018 RID: 24 [Token(Token = "0x2000018")] public class ConnectAndJoinRandom : MonoBehaviourPunCallbacks { // Token: 0x0600008C RID: 140 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x600008C")] [Address(RVA = "0x2D92B40", Offset = "0x2D91940", VA = "0x182D92B40")] public void Start() { } // Token: 0x0600008D RID: 141 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x600008D")] [Address(RVA = "0x2D926F0", Offset = "0x2D914F0", VA = "0x182D926F0")] public void ConnectNow() { } // Token: 0x0600008E RID: 142 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x600008E")] [Address(RVA = "0x2D927D0", Offset = "0x2D915D0", VA = "0x182D927D0", Slot = "56")] public override void OnConnectedToMaster() { } // Token: 0x0600008F RID: 143 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x600008F")] [Address(RVA = "0x2D92A10", Offset = "0x2D91810", VA = "0x182D92A10", Slot = "47")] public override void OnJoinedLobby() { } // Token: 0x06000090 RID: 144 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000090")] [Address(RVA = "0x2D92900", Offset = "0x2D91700", VA = "0x182D92900", Slot = "55")] public override void OnJoinRandomFailed(short OMCMOKDHIFA, string NGPMADFHHKP) { } // Token: 0x06000091 RID: 145 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000091")] [Address(RVA = "0x2D92870", Offset = "0x2D91670", VA = "0x182D92870", Slot = "49")] public override void OnDisconnected(HBLIFEODFBP HBFDEOCGFIC) { } // Token: 0x06000092 RID: 146 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000092")] [Address(RVA = "0x2D92AB0", Offset = "0x2D918B0", VA = "0x182D92AB0", Slot = "52")] public override void OnJoinedRoom() { } // Token: 0x06000093 RID: 147 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000093")] [Address(RVA = "0x2D92C20", Offset = "0x2D91A20", VA = "0x182D92C20")] public ConnectAndJoinRandom() { } // Token: 0x04000064 RID: 100 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000064")] public bool AutoConnect; // Token: 0x04000065 RID: 101 [FieldOffset(Offset = "0x41")] [Token(Token = "0x4000065")] public byte Version; // Token: 0x04000066 RID: 102 [FieldOffset(Offset = "0x42")] [Token(Token = "0x4000066")] [Tooltip("The max number of players allowed in room. Once full, a new room will be created by the next connection attemping to join.")] public byte MaxPlayers; // Token: 0x04000067 RID: 103 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4000067")] public int playerTTL; } }