using System; using Cpp2IlInjected; using UnityEngine; namespace Photon.Pun.UtilityScripts { // Token: 0x02000023 RID: 35 [Token(Token = "0x2000023")] public class OnStartDelete : MonoBehaviour { // Token: 0x060000BD RID: 189 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x60000BD")] [Address(RVA = "0x2D98CD0", Offset = "0x2D97AD0", VA = "0x182D98CD0")] private void Start() { } // Token: 0x060000BE RID: 190 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x60000BE")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public OnStartDelete() { } } }