using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; namespace Photon.Pun.UtilityScripts { // Token: 0x02000009 RID: 9 [Token(Token = "0x2000009")] public class PointedAtGameObjectInfo : MonoBehaviour { // Token: 0x0600002D RID: 45 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x600002D")] [Address(RVA = "0x2D9DB20", Offset = "0x2D9C920", VA = "0x182D9DB20")] private void Start() { } // Token: 0x0600002E RID: 46 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x600002E")] [Address(RVA = "0x2D9D820", Offset = "0x2D9C620", VA = "0x182D9D820")] public void SetFocus(PhotonView KACDIBJMJEM) { } // Token: 0x0600002F RID: 47 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x600002F")] [Address(RVA = "0x2D9D730", Offset = "0x2D9C530", VA = "0x182D9D730")] public void RemoveFocus(PhotonView KACDIBJMJEM) { } // Token: 0x06000030 RID: 48 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000030")] [Address(RVA = "0x2D9D630", Offset = "0x2D9C430", VA = "0x182D9D630")] private void LateUpdate() { } // Token: 0x06000031 RID: 49 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000031")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public PointedAtGameObjectInfo() { } // Token: 0x04000031 RID: 49 [Token(Token = "0x4000031")] public static PointedAtGameObjectInfo Instance; // Token: 0x04000032 RID: 50 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000032")] public Text text; // Token: 0x04000033 RID: 51 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000033")] private Transform DCPDLOFJJHE; } }