using System; using Cpp2IlInjected; using UnityEngine; namespace Photon.Pun.UtilityScripts { // Token: 0x02000012 RID: 18 [Token(Token = "0x2000012")] public class PunPlayerScores : MonoBehaviour { // Token: 0x06000079 RID: 121 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000079")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public PunPlayerScores() { } // Token: 0x0400005A RID: 90 [Token(Token = "0x400005A")] public const string PlayerScoreProp = "score"; } }