using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200000F RID: 15 [Token(Token = "0x200000F")] public interface AFMAJCPKLCG { // Token: 0x06000012 RID: 18 [Token(Token = "0x6000012")] [Address(Slot = "0")] GameObject BEDAMGMGOEE(string BLNGOCFKOOB, Vector3 DDHPAFKBMON, Quaternion IGPENJBJADK); // Token: 0x06000013 RID: 19 [Token(Token = "0x6000013")] [Address(Slot = "1")] void HMLHHNMGNAA(GameObject DOJCFCINALC); }